The much-anticipated support for variable refresh rate (VRR) is coming to the PS5 this week.
Variable refresh rate syncs the refresh rate of the display to the game’s output. This helps get rid of screen tearing and frame pacing issues that can happen if the game runs at a lower or higher frame rate than the display. The increased smoothness can also decrease input lag which essentially allows quicker reactions when you press a button on the controller.
Until now, VRR was only supported on Microsoft’s Xbox Series S and X consoles.